(function (lib, img, cjs, ss, an) {

var p; // shortcut to reference prototypes
lib.ssMetadata = [];


// symbols:



// stage content:
(lib.Content5 = function(mode,startPosition,loop) {
	this.initialize(mode,startPosition,loop,{});

	// 表格
	this.text = new cjs.Text("1. 用手触摸自己的喉头，体会在讲话和不讲话时，喉头部位的振动情况。\n2. 将钢尺的一端紧压在桌子的边缘,用手拨动另一端,听钢尺发出的声音。若使钢尺停止振动，在听听看,还能\n不能听到钢尺发出的声音。\n3.（1）用音叉槌敲击音叉,将音叉慢慢靠近乒乓球,观察乒乓球的运动情况;用手握住音叉使其停止发声，在观\n察细小物体的运动情况。\n  （2）用手握住音叉使其停止发声,再将音叉靠近乒乓球,观察乒乓球的运动情况。\n4.（1）在鼓面上撒上--些细小物品,然后用鼓槌敲击鼓面,观察细小物体的运动情况。\n  （2）使鼓停止发声,在观察细小物体的运动情况。", "18px 'SimSun'", "#FFFFFF");
	this.text.lineHeight = 24;
	this.text.lineWidth = 884;
	this.text.parent = this;
	this.text.setTransform(88.5,103.5);

	this.timeline.addTween(cjs.Tween.get(this.text).wait(1));

	// 图层 1
	this.text_1 = new cjs.Text("实验步骤", "18px 'FZDaHei-B02S'", "#FFFFFF");
	this.text_1.lineHeight = 22;
	this.text_1.parent = this;
	this.text_1.setTransform(53,75);

	this.timeline.addTween(cjs.Tween.get(this.text_1).wait(1));

}).prototype = p = new cjs.MovieClip();
p.nominalBounds = new cjs.Rectangle(541,305.5,923,314.5);
// library properties:
lib.properties = {
	width: 980,
	height: 465,
	fps: 24,
	color: "#447183",
	opacity: 1.00,
	manifest: [],
	preloads: []
};




})(lib = lib||{}, images = images||{}, createjs = createjs||{}, ss = ss||{}, AdobeAn = AdobeAn||{});
var lib, images, createjs, ss, AdobeAn;